
#Track
{
	#Rail{ Name = Main; Section = 8000, 20000; } @ 
}

#Diagram
{
	#Station { Name = $STN_211; Position = 8580; Range = 200, 5; Door = Right; Time = 0:00:00, 0:00:30; }
	#Station { Name = $STN_212; Position = 9810; Range = 200, 5; Door = Right; Time = 0:02:15, 0:02:35; }
	#Station { Name = $STN_213; Position = 11390; Range = 200, 5; Door = Right; Time = 0:04:30, 0:04:50; }
	#Station { Name = $STN_214; Position = 12330; Range = 200, 5; Door = Right; Time = 0:06:20, 0:06:40; }
	#Station { Name = $STN_215; Position = 14130; Range = 200, 5; Door = Right; Time = 0:08:40, 0:09:00; }
	#Station { Name = $STN_216; Position = 15140; Range = 200, 5; Door = Right; Time = 0:10:30, 0:10:50; }
	#Station { Name = $STN_217; Position = 16400; Range = 200, 5; Door = Right; Time = 0:12:30, 0:12:50; }
	#Station { Name = $STN_218; Position = 17500; Range = 200, 5; Door = Right; Time = 0:14:20, 0:14:40; }
	#Station { Name = $STN_219; Position = 18700; Range = 200, 5; Door = Left; Time = 0:16:15, 0:16:35; }
	#Station { Name = $DEPOT; Position = 19990; Range = 200, 5; Door = Right; Time = 0:18:10, 0:18:30; }
}

#Events
{
	#Sky { Position = 8000; File = Sky\Sky.bmp; }
	#Sky { Position = 14850; File = Sky\Black.bmp; } @ 

	#Brightness { Position = 8000; Brightness = 1.0; }
	#Brightness { Position = 8380; Brightness = 0.75; } @ 
	#Brightness { Position = 8580; Brightness = 1.0; }
	#Brightness { Position = 9600; Brightness = 0.75; }
	#Brightness { Position = 9820; Brightness = 1.0; }
	#Brightness { Position = 11180; Brightness = 0.75; }
	#Brightness { Position = 11400; Brightness = 1.0; }
	#Brightness { Position = 12120; Brightness = 0.75; }
	#Brightness { Position = 12340; Brightness = 1.0; }
	#Brightness { Position = 13920; Brightness = 0.75; }
	#Brightness { Position = 14140; Brightness = 1.0; }
	#Brightness { Position = 14720; Brightness = 0.25; } @ 
	#Brightness { Position = 14940; Brightness = 0.7; } @ 
	#Brightness { Position = 15140; Brightness = 0.25; }
	#Brightness { Position = 16200; Brightness = 0.7; }
	#Brightness { Position = 16400; Brightness = 0.25; }
	#Brightness { Position = 17300; Brightness = 0.7; }
	#Brightness { Position = 17500; Brightness = 0.25; }
	#Brightness { Position = 18500; Brightness = 0.75; }
	#Brightness { Position = 18700; Brightness = 0.25; }

	#RunSound { Position = 8000; Sound = 0; }
	#RunSound { Position = 14720; Sound = 1; } @ 
	#RunSound { Position = 14940; Sound = 0; } @ 
	#RunSound { Position = 15140; Sound = 1; }
	#RunSound { Position = 16200; Sound = 0; }
	#RunSound { Position = 16400; Sound = 1; }
	#RunSound { Position = 17300; Sound = 0; }
	#RunSound { Position = 17500; Sound = 1; }
	#RunSound { Position = 18500; Sound = 0; }
	#RunSound { Position = 18700; Sound = 1; }

	#Switch { Position = 8595; }
	#Switch { Position = 8655; }
	#Switch { Position = 8665; }
	#Switch { Position = 8725; }
	#Switch { Position = 17180; }
	#Switch { Position = 17240; }
	#Switch { Position = 18730; }
	#Switch { Position = 19260; }

	#Limit { Position = 8000; Speed = 45; }
	#Limit { Position = 8800; Speed = 60; }
	#Limit { Position = 9000; Speed = 80; }
	#Limit { Position = 10950; Speed = 50; }
	#Limit { Position = 11500; Speed = 60; }
	#Limit { Position = 12400; Speed = 80; }
	#Limit { Position = 14150; Speed = 60; }
	#Limit { Position = 15250; Speed = 80; }
	#Limit { Position = 16800; Speed = 70; }
	#Limit { Position = 17200; Speed = 80; }
	#Limit { Position = 18000; Speed = 70; }
	#Limit { Position = 18720; Speed = 80; }
}
